![]() It wasn’t until the iPad was released that Follin felt the technology was there to create what he really wanted. As stated in an interview on : Originally, Follin and his brother (who helped develop the concept) intended for Contradiction to be an audio-only game, but as the idea evolved, they realized the project would work better with video. Contradiction was Tim Follin’s passion project, which he worked on over a number of years. The creator of Contradiction is Tim Follin, who has done extensive work in video game music (Ecco The Dolphin and Ghouls n’ Ghosts) before moving into the film and TV industry, mostly working on TV commercials. ![]() ![]() As the player delves into the mystery, they uncover a wealth of bizarre secrets that involve the occult, psychological manipulation, and physical abuse. When the father-son pair running the course are accused of employing abusive training techniques, the authorities send in fedora-wearing Inspector Jenks. The basic premise of Contradiction is that an exclusive business training course in the British countryside has been caught in scandal. The game has been received well, and is currently available on the iTunes market. The production was, overall, low-budget, using £3,400 of the funds raised on Kickstarter, plus additional funds (some of which the creator, invested himself) for a total of £6,000. The game uses 100% live-action video and boasts a “unique design to give you the freedom to move around at will, investigate locations, collect evidence and make notes.” The core of the game is centered on interviewing characters and spotting any lies they tell. Contradiction was a live-action, fully interactive adventure mystery game that was funded for £4,010 on Kickstarter back on January 17 th. ![]()
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